Today is the start of Steam's Winter Sale. Also, we are running a sale today on all of our mobile games on iOS and Google Play. One game, in particular, is actually free today on iOS and GP.
The new update for SimplePlanes is now available for download. We hope you enjoy the new tank cannon part, designer enhancements, advanced targeting, and a whole lot more! Here's the update trailer for the SimplePlanes 1.9 update:
William added a new customizable tank cannon part and it is even more fun than expected, especially when combined with the new Advanced Targeting integration (thanks, Nicky!).
We've been having Dude Perfect style competitions by trying to blow stuff up from Wright Airport. The ships are a fun challenge, but Philip set the record when he blew up a Krakabloan bridge from Wright Airport. Who will be the first to oust Philip from this record?
Unfortunately, we needed to remove mod support from the Android version with this update due to technical reasons. You can read more about that in the change list below. Fortunately, we knew two very famous mod authors who allowed us to bundle the FineTuner and Overload mods with the game. Now, even iOS players will have access to these mods.
Nicky integrated his Designer Suite into the game, so now you'll have access to all kinds of goodies like the blueprints overlay, orthogonal view, x-ray vision, and manual part connection editing. He also added a Funky Trees, which are an advanced way to blend inputs via XML modding. Some players are already using them in very / creative / ways and building things that would never have been possible before.
Here's the complete change list for 1.9:
UN-FEATURES
- First, let's get this out of the way. Unfortunately, mod support has been removed from the Android version for technical reasons. Google now requires 64-bit support. Unfortunately, mod support in SimplePlanes is dependent on Unity's version of Mono, which is limited to 32-bit.
- To be clear, this isn't Google's fault and it isn't Unity's fault. It's really not anyone's fault, it's just that the technologies we are using have shifted in an unfortunate way.
- To compensate for this, we've bundled two of the most popular mods into the game: FineTuner and Overload. Also, Nicky has integrated his Advanced Targeting and Designer Suite mods into the game.
FEATURES
- Added new Tank Cannon part.
- Several customizable properties such as Caliber, Barrel Length, Muzzle Brake, Recoil, Projectile Velocity, and a whole bunch more.
- Added new stock craft: Jackhammer, an Armored Personnel Carrier, created by @EternalDarkness.
- Bundled Fine Tuner and Overload mods with the game, so Android users can still use them.
- Nicky fully integrated his Advanced Targeting and Designer Suite mods into the game.
- Advanced Targeting
- Displays trajectory line and impact point for bombs and also for the new tank cannon.
- Includes a Predictor quality setting for low-end devices, or if you just want to turn it off.
- Designer Suite
- Attachment Editor - Manually add or remove connections between parts.
- Blueprints panel - Overlay a reference image in the background of the designer.
- Orthographic View
- X-Ray Vision
- Funky Trees
- Nicky brewed this up in his experimental laboratory. They aren't your traditional trees, but rather an expression parser so you can write actual code that is evaluated for input controllers. Intended for XML modders, these allow you to blend inputs in any way you can imagine. For example: <InputController.State input="Pitch + Trim/8 + Roll/2" />
- More details here.
- Added support for switching between Metric, Imperial, and Nautical unit systems.
- Added Ground Speed, Indicated Air Speed, and True Air Speed modes.
- Added weapon naming and multirole weapons.
- Added sliders for Metallic and Smoothness to paint flyout.
- Added hex color textbox to paint flyout.
- Added ZeroThrottle and MaxThrottle inputs.
- Upgraded to Unity 2018.4.
- Performance Boost on Android. The silver lining of losing mod support on Android is that the game will now run a little faster.
- Added ability to change how parts respond to collisions (aka disable exploding parts) via XML "partCollisionResponse" attribute. The options are Default, DisconnectOnly, and None.
TWEAKS
- Added support for the Dev Console on mobile (tap settings header x5 to activate and then 3-finger tap to open/close).
- Tweaked touchdown physics and added smoke effect.
- Added Tournament Validator to aircraft properties.
- Added
ignitionDelay
attribute to missiles. - Added
waterproof
attribute to missiles. - Added
shortestAngle
property to JointRotator. - Added
hingeOffset
parameter to JointRotator. - Fixed normals on hemispheres.
BUG FIXES
- Fixed bug causing hubHeadScale to not react properly w/prop blur.
- Fixed a bug with mirroring small parts sitting on the mirror plane.
- Fixed issue w/low-pass filter on explosion SFX.
- Fixed bug causing explosion SFX delay to be based on craft's position instead of the camera.
Now I Understand
It sad to hear this
But I need a computer
Someone really needs to spam this on mod pages people somehow don't know there is no mobile support.
To break the record just aim at ice base from sky park city that’s the max
Edit: Someone broke the record: https://www.youtube.com/watch?v=iluZWUJG70U
Y ahora que? los que tenemos la última versión nos jodemos yo quiero mis mod de vuelta no hay algún parche para solucionarlo o algo por el estilo? Que feo quiero mis mods no pagas por el juego para que pierda características si no para que las adquiera
I need help
Guys, I Think we're all forgetting an important update that has yet to come to fruition in simpleplanes that would work amazingly with this update. I of course mean the tank track part that a big portion of the simpleplane community has asked for. Not only would this update work extremely well with the other parts we have gotten recently (within the last year or two), but it also means that we would finally have an official way of making tanks and AFV with tracks which I believe would also help with the part size and difficulty of making tracked vehicles. I honestly believe this is the next step in the simpleplanes update plan and if it isn't it should be. I hope you guys will think about this and devs, I wish you good luck on your next update! Until then we'll all be waiting patiently to see what update you have in store for us.
Can you try on the next update , for iOS users to get mods downloaded , I really need mods in simple planes , also can you make for AI traffic spawn, it does not work for me, if anybody can help?
Guys... wait a minute... there are a few questions i want to ask...
they removed
mod support, and why dont theynot
remove it? And what happens if they do not remove it?Is it the mod tools? Unity version? (1.9 unity version is 2019) mobile cannot run code?
Ah. Thanks for telling me about ignitiondelay for missiles. I will do something now to stop random plane explosions when u fire missiles
Unity's version of mono is limited to 32-bits?
How about unity 2020 or 2021?
Pls add dirt smoke bursts when a plane lands without gear, like when a plane lands without gear tiny dirt or stone etc depending on the surface material will splatter around the plane and a bit of smoke will appear on the plane's back, also make fuselages a bit more missile proof so missiles hitting fuselages have a chance of making the fuselage smoke and burst chunk particles instead of blowing the whole thing up, also bigger fuselage explosions depending on the fuselage size, also make landing gears have a chance of wiggling and flying off the plane if didn't retract if the plane is flying around 500+ mph, also an landing gear option which involves the strength of the landing gear pole, also landing gear sparking when the plane lands too hard, also graphic quality settings that adds volumetric clouds, also cannons and miniguns will heat up and turn a bit orange if fired too much, also water graphics like SR2, that's all uwu also sorry for bad english.
when might the next update be?
Controversial update ever
@PrinzEugen99 lol what are you reporting me on an update forum post
like ??????
@PrinzEugen99 Just stfu. We know that android users cant download mods bcuz of googles policy about mod support? And u want to know why Google removed frcking mod support for the game and jundroo had to follow their rules? Bcuz of a frcking technical issue. Gaming is a hobby, regardless of what type of device u have or what happened to your device. Try to go bother to Google to see if they care about your comment. I hope Google can let jundroo to bring back android mod support or at least, jundroo can add a compatibility layer for 1.9-1.103
@PrinzEugen99 can u stop talking poop to android users snowflake?😠
It's so sad that this is a disappointing update bcuz we can't download mods (except for map and plugins) but we still have kakhikotchauri1 in service to focus on Android players (he made some 1.9-1.103 compatible mods) Hats off to Kakhikotchauri1 for pacifying android player's like me (even with potato phones)
me gusta simple planes y pues haora me gusta mas por 1 las actualizaciones y 2 porque me compre un control para el simulador de avones G4 y tambien sirve para simple planes
@Realley12 it says in the description on their YouTube video what and where everything
does anyone know what the cannon-1 is or where it is??
@N00vi they physicaly cant, use an earlier version of the game to use mods. Its not the devs fault.
Bring back mods back the mods doesnt work anymore
When is the next update?
missed oportunity to add tank tracks ngl
Are you guys gonna rework the torpedo?