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Hyper realistic mania (or how you can create perfect airfoils).

14.7k Viper3000ad  5.0 years ago

Below you will notice a slightly more easy but much smoother technique for creating control surfaces. As you know, it is problematic to create a realistic trailing end when the wings thickness decreases as it moves away from the fuselage.



The design is part of a glider, as you see the moving parts are perfectly symmetrical and consist of only 4 pieces on each side (without the functional parts).

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    14.7k Viper3000ad

    Stay tuned, as the big challenge is realistic elasticity of the main wings and negative flaps !
    "T" to be tagged

    Pinned 5.0 years ago
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    14.7k Viper3000ad

    @FlipposMC Ευχαριστώ πολύ , ξέρεις το τελευταίο σκάφος σου ήταν υπέροχο. Στην πραγματικότητα βρήκες κάτι αρκετά δύσκολο . Κινητήρες ανάσχεσης. Υπάρχουν κάτι σουηδικά τζετ που τα χρησιμοποιούν για να αναστρέψουν. Σκέψου μήπως κάνεις κάνα viggen, θα σκίσει.

    5.0 years ago
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    12.6k Flippos

    T
    Very interesting my friend.

    5.0 years ago
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    14.7k Viper3000ad

    @jamesPLANESii flap positions...nice ! Thanks

    5.0 years ago
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    16.4k Aarons123

    Tea

    +1 5.0 years ago
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    +1 5.0 years ago
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    14.7k Viper3000ad

    @jamesPLANESii yes 800 series, do you have any bibliography ?

    5.0 years ago
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    28.0k Armyguy1534

    T

    +1 5.0 years ago
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    T
    DG?

    +1 5.0 years ago
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    14.7k Viper3000ad

    @EternalDarkness good advice

    5.0 years ago
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    @Viper3000ad set max to 0.8 and min to 0.4 and 10° angle. Or, if it should deflect +-4° as aileron and -4° as a flap, "0.4,-0.4" on one rotator and "0,-0.4" on the other.

    +4 5.0 years ago
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    14.7k Viper3000ad

    @EternalDarkness that is nice, but the flaperons in negative deflection have -4 degrees and in positive +8. Can a rotator have decimal form in max ?

    5.0 years ago
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    @Viper3000ad you can edit rotators to only move one way. Set "max" value to "0".

    5.0 years ago
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    14.7k Viper3000ad

    @EternalDarkness Will do , hope to make the wings curve realistic. Also this model has full span flaperons that do not move in the same negative and positive degrees. :-(

    5.0 years ago
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    @Viper3000ad no problem. Don't forget to edit drag, as gliders have very little of it. Can't wait to see it done.

    +1 5.0 years ago
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    14.7k Viper3000ad

    @EternalDarkness Thanks friend, your wings are always very realistic. To be honest I still don't know how to make them so beautiful. However, some minor details here do not appear, such as the wings trailing end curved slightly at each other, they don't have same thickness everywhere. I'm trying it for the first time, let's hope it will come out right.

    5.0 years ago
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    It could have even been one per side, as there is apparently no thickness taper. Still, nice.

    +3 5.0 years ago
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    14.7k Viper3000ad

    @bogdanx @jamesPLANESii @EternalDarkness

    5.0 years ago