@AeroEngineering I know, it looks so different in that video...I remember that in early version of SP, the plane editor had a much different background which looks like a space station.
I think there would be more important things than a wing tunnel(Like, say, rotators working in the editor to show where the CoM/CoL/CoT shifts to with certain designs). It would be nice, but it doesn't really work.
I think that there would be no harm in putting it in. If it was already in the game then they probably still have it in a folder somewhere so they wouldn't have to do too much extra work to put it in
@Delphinus I think the wind simulates better "Aircraft in Production" system. You know, like cars. I think the amount of wind "particles" should also be adjustable from low to high.
@Allstar Maybe there should be an indicator that shows which part causes more drag. The "wind" should be coloured red if it hits a part that causes drag.
What was the purpose of this ?
HELLO SENTIENT BEINGS OF THE PAST!!! There is a wind setting now...
@AeroEngineering I wonder why the devs removed it
@JovianPat yeah, if you look at the super old planes you can see that background
@AeroEngineering I know, it looks so different in that video...I remember that in early version of SP, the plane editor had a much different background which looks like a space station.
Look how much simpleplanes has evovled
I think there would be more important things than a wing tunnel(Like, say, rotators working in the editor to show where the CoM/CoL/CoT shifts to with certain designs). It would be nice, but it doesn't really work.
@Delphinus Let's hope not :) this wind effect can be turned off entirely.
I think that there would be no harm in putting it in. If it was already in the game then they probably still have it in a folder somewhere so they wouldn't have to do too much extra work to put it in
@Delphinus I think the wind simulates better "Aircraft in Production" system. You know, like cars. I think the amount of wind "particles" should also be adjustable from low to high.
But wind tunnels!!!!!@Delphinus
I would like that as a thing you can turn on and off, but it isn't really important
@Allstar Maybe there should be an indicator that shows which part causes more drag. The "wind" should be coloured red if it hits a part that causes drag.
But the wind tunnel isn't as accurate if a system when it comes to determining drag on individual parts...
@icecoldlava Well at that time apparently the game is still alpha, so yeah....
There used to be a wind tunnel? #WHYDIDNOBODYTELLME