Sooo... I like using data on my plane to figure things out, and considering this is a physics-based game, think that this should add the unit system used in that area of study to the current options of Imperial, Metric, and nautical. For example, instead of mph or kph, we would have m/s. Fuel could be measured in either L or kg, or even a toggle switch based on the fuel's density! Distance could be measured in meters or kilometers.
I think this would make fine-tuning the specs of airplanes, cars, and boats way easier, especially for those who are familiar with this system.
@HellFireKoder Thanks, this is really neat. Now I want to add furlongs per fortnight as an option too
Thanks to how @WNP78 set it up, you can actually define your own unit system in your
Settings.xmlfile (on Windows, this is located inC:\Users\[Username]\AppData\LocalLow\Jundroo\SimplePlanes).Inside the
UnitSystemstag, duplicate one of the existing unit systems, change the XML tag, and specify the units you want for each type of unit.Here's an example which is just the Metric unit system, but defined as
SIand usingm/sinstead ofkm/h.After you have added your new unit system inside the
UnitSystemstag, it should show up as you cycle through your unit systems with the in-game settings :)