Here’s a trick: Railguns have an approximate velocity of 5500mph, so what you would need is a regular old cannon, a small barrel, and to put into the velocity of the shell would be 2458.7 m/s.
Oh. I’m gonna try to make a railgun using it. I was gonna use fireweapons cause I’ve seen springs with it. But it seems I have to use some other input. @D0M1N420R
Well they should update magnets. @Thelegitpilot13
@Natedog120705 I’m afraid that there’s no current way to do it then. Magnets in this game don’t work like that.
The delay to the magnets activating @SnoWFLakE0s
That’s the whole point of some of the things I build. I built working bombs, a working gun, etc. @Thelegitpilot13
But I want to create a literally working rail in here. I mean I don’t want to cheat the system @Thelegitpilot13
Here’s a trick: Railguns have an approximate velocity of 5500mph, so what you would need is a regular old cannon, a small barrel, and to put into the velocity of the shell would be 2458.7 m/s.
@Natedog120705
.
Delay to what, exactly?
Is there a way to add like a delay or something? @SnoWFLakE0s
Oh ok thanks. I don’t know much about XML modding@SnoWFLakE0s
Magnets do not have a inputController. So not possible.
Oh. I’m gonna try to make a railgun using it. I was gonna use fireweapons cause I’ve seen springs with it. But it seems I have to use some other input. @D0M1N420R
Don’t think this is possible