@TrislandianAlliance mate I know, but the thing is that missiles that work against air and ground targets would be nice to have. And I dont really see a reason for it jot to work considering they also use the function thing
@Minecraftpoweer Thanks for the Intel!
By the way, do you still have the file for the calculateDrag = false pine tree you made for me? i tried to download it but all the beta stuff messed it up.
@TrislandianAlliance mate I know, but the thing is that missiles that work against air and ground targets would be nice to have. And I dont really see a reason for it jot to work considering they also use the function thing
@Minecraftpoweer On missile you dont use multirole, you use Function with Either AirToAir or AirToGround
@Minecraftpoweer whoops, sorry about that.
@goboygo1 what? Do you ha e me mixed up with someone else. I dont remember disabling drag on a pine tree.
@Minecraftpoweer Thanks for the Intel!
By the way, do you still have the file for the calculateDrag = false pine tree you made for me? i tried to download it but all the beta stuff messed it up.
MultiRole it seems to work on cannons and probably works on rockets and bombs too, but not on missiles for some reason.
NP! @goboygo1
@thefalkenreich Thanks a bunch!
type in function and then type multitole