Exactly what the title says. Customizable landing gear, cockpits, engines, air intakes, limitless propeller sizes, limitless powerplants, allowed to be able to place an engine block, customizable jet engines, customizable wings (vertically), reduced landing gear mass, ability to change skin thickness, ability to add hard points to an aircraft, customizable control system, customizable air breaks, underwater running engines, customizable map, almost anything you can think of. It would be so very excellent if this was to happen. Not only this, but to get wing dihedral degrees are typed not dragged, aircraft scales can be changed, customizable USS Tiny, customizable map, it goes on and on.
Some of the easiest things to do right now would be:
-removing diameter limits
-adding a formless brick called the propeller engine
-allowing editable landing gear
-allowing precise dihedral input by typing in numbers
@Letsparty110 use overload mod
@Mrloominati
How do I remove diameter limits?
@Byplain yup
@Oicraftian just learn xml
@Lolivier agreed, nice response
The thing here that people don't seem to understand is that it does require a LOT of work, first, and that this game is called SIMPLE Planes. If you want complicated things, go on KSP. This game is supposed to stay SIMPLE, so to don't have limitless options.
@Oicraftian ...
You do realize the devs SPECIFICALLY STATED the propellers aren't realistic for a helicopter, right? Maybe if they added helicopter engines... but otherwise, yeah, what I said above in my last comment.
... Umm, we already have propeller engines. Do you mean-
Radial engines
V engines
X engines
W engines(yeah, going to stop listing these types, you get the general gist)
Electric motors
gas turbines(JK, that's just a jet engine geared for moving something like a tank)
etc
... That still doesn't explain when you said vertically, as none of those things have ANYTHING to do with vertical anything. Also, NACA doesn't work unless the wings were turned to a mesh design, and the devs already confirmed they are not adding mesh for the wings.
... That still doesn't explain anything. Unless you make the blocks hollow(IIRC, they are solid blocks), skin thickness... Doesn't matter.
... You said ABILITY to add hard points, not add editability to the hard points current IG. Phrase it correctly next time.
... You do realize those are simply HOW they necessarily do it. It doesn't mean anything for actual customization. Sure, it may change how they work slightly, but not by much. When you said customizable control system, I thought you meant like, IDK, actual control surface editing, not how they are controlled. Seriously, add details so people understand what you are asking for.
...
You do realize that a map editing feature is still nearly impossible, right? And it could also technically be considered illegal under apple's agreement. For one, the game is built in unity, which complicates building a map editor. Second, making a map editor within a game built for building aircraft is both pointless and wastes space on nearly unnecessary coding for a in game editor. And as said before, Apple could consider this a breach of the agreement and terms of service.
... Did you expect me to figure that out? You only said a small portion, you didn't specifically state it was in the wing editor.
... Still not the most useful thing in the world...
Read what I said above about the map^. And this will MOST DEFINATELY cause what is said above with apple.
@NovaTopaz
How is limitless beyond stupid? This way you could make non modded propeller blades for a helicopter.
Propeller engines
NACA profile, such as leading edge, trailing edge, etc
Skin thickness will increase or decrease weight, will dictate never exceed speed and measure durability.
Hardpoints ingame are not particularly suitable. There are no launch rails, no bomb racks, no internal bays etc.
Fly by Wire, hydraulics, etc.
Why I wrote underwater running I don't know, but I mean engines that are able to operate in vacuum, maybe I meant for torpedoes...
Which is naturally why there is a game with the map editing feature.
Are you sure about that? In the wing menu punch in angle numbers on the keyboard. Is it really that impossible?
You can alter the scale of the aircraft. It is so you can do smaller and more detailed small aircraft
Which is naturally why you can just add an ingame editor.
I think he is proposing to be able to change the dihedral on the other axis, which can be done extremely easily with rotators.
@Brields95
if that became real than modders would have no purpose
Wings? Only thing that can't be tinkered with is thickness.
@NovaTopaz I suppose ur right
@yeolde1rishman Not really, as what he is proposing doesn't have a text field, which is REQUIRED to have a touchscreen keyboard be usable.
@NovaTopaz just about the non touch screen key board, wouldn't the normal one suffice
-Customizable landing gear, cockpits, engines, air intakes-
Already proposed by other people
-Limitless prop sizes-
... How about no! TBH, limitless prop diameter is completely and utterly pointless. Most aircraft don't have very large props, so the range they have currently usually suffice(Ok, I do agree they need a higher limit, but not much bigger, and limitless is beyond stupid.)
-Limitless powerplants-
Number, or size? IIRC, number is already unlimited.
-allowed to be place an engine block-
Which kind of engine?
-Customizable jet engines-
Already proposed...
-Customizable wings(vertically)-
?
-Reduced landing gear mass-
^
-ability to change skin thickness-
What?
-Ability to add hard points to an aircraft-
Dude, that's been a feature since day one. PYLONS. Though more variety is needed, I will give you that one.
-Customizable control system-
Since when do you need to customize controls? If you mean different buttons, look into the settings. If you mean something else, why are you asking?
-Customizable air brakes-
I think that was proposed already.
-underwater running engines-
... Since when did aircraft have this capability?
-Customizable map-
Already done with modding on Android and PC. If you mean add-on maps, they would have to be made by Jundroo. And if you want it on iOS or OS X, your out of luck, due to apple's policies(unless, again, the devs design it themselves).
-Wing dihedral editing-
Umm, the current one is fine, but mobile users wouldn't be able to use the one you are proposing. There is this thing called Needing a physical, non-touchscreen keyboard.
-Aircraft scale change-
Seriously? Ok, I can see it possibly for smaller things, but bigger scales? If you need a bigger scale, build a bigger plane! Duh!
-customizable USS Tiny-
Again, that requires modding, which apple doesn't allow.
^
Good idea but very hard to execute