This has been a pain to deal with recently so I thought I would make a post about it. The build I’ve been working on recently has two sets of guns, one set on act 1 and the other on act 2. When act 1 is active the fire guns button doesn’t appear and therefore you can’t fire the guns, it only appears when act 2 is active which makes both sets of guns fire. If act 2 is the only group activated then only the second set of guns will fire. I’m pretty sure the issue here is the fire guns button not appearing and not the guns breaking as the first set of guns can still fire. Also if anyone can think of any fixes for this take into account that both sets of guns are highly XML edited, thanks if anyone can help
@Aarons123 Post the plane and I can try and fix it
Huh. Odd.
@Subnerdica indeed
That’s weird