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What is your priority when making a plane (or anything)?

27.4k JovianPat  9.2 years ago

Choose two of these.
- Speed : Mach 1 isn't enough.
- Maneuverability : Turns so hard that the camera couldn't catch up.
- Stability : Glides perfectly straight for minutes.
- Design/Colours : Flying machines are art.
- Versatility : Land anywhere, takeoff anywhere.
- Features : Variable sweep wings, weapons, bomb bays, and more.
- Replica : You couldn't tell the difference.

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    27.4k JovianPat

    @phoenixzis Agreed.

    9.2 years ago
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    @JovianPat Well there certainly is a point about that. One of the early aviation pioneers said:" A good looking plane fly good " so there is certainly a connection between them. But sometimes some designs are too cutting edge and trades good looks for agility.....well in total if I really need to choose between good looks and good flying characteristics... I think I will choose flying characteristics. after all this is what this game is about. Simple, yet Planes. ps:prey for Paris

    9.2 years ago
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    Does it fly

    9.2 years ago
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    1,598 Astron1

    I really don't have an aim. I just
    make what I feel like making.

    9.2 years ago
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    27.4k JovianPat

    @phoenixzis For me sometimes design doesn't matter. My early planes are very simple, but agile.

    9.2 years ago
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    I don't think speed is that important. it will always be maneuverability (at least align all balls and get control surfaces to work in harmony as not to or have less retort--you pull it, it pushes back ) and then design--looks good is a must but maneuverability must survive. I don't like replicating stuffs. Then it's some Flaps, engine tunes, details, etc. And then it's plane specific--range, stability , climb rate, fuel consumption ,speed ,

    9.2 years ago
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    146k Feanor

    Versatility and stability.

    9.2 years ago
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    14.9k MrWarPac

    *TEST*

    9.2 years ago
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    14.9k MrWarPac

    maneuverability,stability

    9.2 years ago
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    6,008 GarbageMan

    Maneuverability, design.

    9.2 years ago
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    27.4k JovianPat

    @merasmusthewizard @JetFighter Well I guess performance matters a lot.

    9.2 years ago
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    8,506 MageMobius

    I choose that because any speed is compatible for all of my plane,but maneuverability and stability doesn't compatible for all of my plane.So if I make aircraft,I don't need high speed(but sometimes I needed it)I only need that both that I choose.

    9.2 years ago
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    8,506 MageMobius

    I choose maneuverability and stability

    9.2 years ago
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    My designs are pretty basic, and favor inherent stability and maneuverability.

    9.2 years ago
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    27.4k JovianPat

    @Delphinus Me too :)

    9.2 years ago
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    27.4k JovianPat

    @Delphinus lol

    9.2 years ago
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    27.4k JovianPat

    For me it's Maneuverability and stability.

    9.2 years ago
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    7,404 Mrwhiskers85

    versatility and stability. sometimes speed

    9.2 years ago
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    36.4k Cjredwards

    Replica

    9.2 years ago
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    2,705 Jettison

    Features and Stability... I almost give up on the game when there is an amazing looking plane with tonnes of features, and the COM causes it to do backflips or front flips.

    9.2 years ago
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    Yeah, I kinda try to get into all of those aspects as I'm progressing through a build. All of those are a priority at some point.

    9.2 years ago
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    6,057 Kevpilot

    Replica, features

    9.2 years ago
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    1,865 Lucasmah

    Maneuverability and stability, possibly reality too. I hate constantly adjusting my planes :-[

    9.2 years ago
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    Replica and Stability, and if they included a feature, I make sure that works too.

    9.2 years ago
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    26.3k Skua

    Naturally it varies with each plane, but it always has to look good and be as maneuverable as possible. Usually I get a certain concept - something as broad as "no roll controls" or "looks like a swan" - and that sorta dictates where the build goes

    9.2 years ago
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