I'm sure we've all experienced it. Going in to land your plane, you hit the brakes, and it flips over. This is a big problem especially with taildraggers. While I get that it can be fixed by putting the CoM farther back, it often passes the CoL, making it unable to fly, and even if it does work, the landing improves little and the plane flies worse. So I suggest being able to change how strong the brakes are so planes can land more smoothly.
@IStoleYourMeme oh i see
To true
If your worry is air brakes this can be modded to different degrees.
Can't change controls on an iPotato @mattmck
I really should try to make something like that. Maybe an F-15 ACTIVE @SpiritusRaptor
hmm maybe if you went to your control options you would see that the choice is already there
Yes
@Allstar You can also use your tail plain as a reverse airbreak ie. keeping the tail down. For some of the jets one can use canards and all moving tail planes as air breaks - canards point down while breaking etc. So Allstar is correct - technique!
This problem is easily cpuntered with technique. After tou land the tail dragger, softly apply the brakes while still pulling up. As you slow down, you can more confidently apply the brakes. Just make sure the landing is soft, so that you don't bounce and potentially destroy your propellor.
Agreed.
Please