In the overload mod, there is an xml command called partCollisionResponse that exists for all parts. It is normally selected as default but can changing this make parts change how they collide? I want to make a part not collide with anything including the ground so is this possible with this command?
@Dadijeepa
I’m not sure about that. I don’t think that it’s possible.
@Random40 if changing the value to 0 only makes it not break from collisions then is there a way to make parts not have any collisions with the ground causing them to go through the ground?
The partCollisionResponse changes how parts react to collisions. Changing the value from “default” to “none” or “0” will make the part basically collision proof. I did it on a whole plane once and it survived over 5 missile hits.