I'm currently working on a space shuttle kind of thing, with a separate orbiter attached to a giant booster. The orbiter and booster have their own separate fuel tanks, but the outstanding problem here is that the booster, which has three massive, fuel-guzzling engines, also draws from the orbiter's fuel reserve, meaning that after separation the orbiter can't use its RCS let alone propel itself.
Is there a way to control which tanks the engines draw from, using the XML editor or otherwise? For instance, would I be able to use activation groups to only activate the orbiter's tank after separation, or something roughly to that effect?
Thanks in advance to anyone with answers!
@goboygo1
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The original poster.
@SnoWFLakE0s
"OP"??
@goboygo1
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It's not hard, but I need exact specifications from OP.
Cleaver Missile Engines.
Fear not! Using the new input system, you can disable the larger engines when fuel percentage reaches a certain level.
I call forth @SnoWFLakE0s to use his god-like intellect to solve your problem!
@Aarons123 Yeah, that's a shame. It would be a great thing to see in one of the next updates though. I know you can do that in KSP, and I'm nearly certain you can in simplerockets 2 as well.
@vcharng alright, thanks- and no, i'm saying RCS because i'm talking about the whole system, not just the nozzles. i'm just more used to that.
Nope, there's no such a thing as fuel tank selection.
Also I think you're trying to say RCN not RCS.
I wish this was a thing but as far as I know it isn’t possible