I just found out that planes in SP roll by the cockpit block part axis instead of the whole structure plane mass or wings effect and influence. I've discover that by accident noticing that my plane center of the roll axis was the cockpit block position..
Should be that the right way for the plane roll to work right or just to keep the game "simple"?
Cheers
@jamesPLANESii i'm sure since i changed the cockpit part to a meter on its y and the plane is back to its weird axis roll position making it roll around the pit part, like an orbit.
@asteroidbook345 the cockpit part is attached to a rotator indeed, but moving that part to the plane "center" it fixed the plane roll rotation.
Nope not for me. Are you sure it’s not just that your camera is following the cockpit?