i need help making a mech leg, i noticed irl legs lock at the knees and stop yet bend 90% the other direction, i need to know how to get the same effect without making the leg go boom
i need help making a mech leg, i noticed irl legs lock at the knees and stop yet bend 90% the other direction, i need to know how to get the same effect without making the leg go boom
In Overload;
select InputController from dropdown bar at top
@Wi1dSk7 where is the min max settings, it only states the range but doesnt let me choose where that range begins or ends
Rotator
Min=0
Max=0.9
It would be abs(whatever input) meaning, it would be the absolute value of whatever you want, so it would only go a positive way, which means it will always go in the positive direction.
It’s funky trees. In the input section you have to give it the input of something. I forgot thought one sec.
I don't know bur ill give you bronze