Is it possible to make missile proof? I already make it but it has limit, 1 layer = 1 missile is it possible to make it with no limit?
AT-Field Prototype
As you can see when the missile is hitting the AT-Field it will destroy the first layer
Im not sure i will apply this to EVA
@Starlight You're welcome. There is an old post on this site with an expandable shield that is bulletproof, but I don't know if an update broke it or not.
@ArcturusAerospace thanks
@Starlight
I don't know.
@ArcturusAerospace how?
Make it collapsable.
In the overload editor, set partcollisionresponse to 0 or none and then set the health command to a higher number. With 0 part collision response, missiles and cannons only deal a certain amount of damage points so the larger the value for health, the more missiles it can take
@Starlight take a look at this
@Noname918181 not work, i guess i just have to give it more layer
Maybe add more weight to the sheild?
@vcharng
The plane seems to work fine after getting hit
@vcharng how many gattling gun i need?
@BeryllCorp how? Im trying with gatling gun Bullet Scale :50000,50000,5000 its only destroying 1 missile if im lucky and 2% chance i can destroy 2 incoming missile
Use gun with bullets scaled to ridiculous proportions.
@Random40 Does the wing still work after being hit? I thought disabling collision response only forbids a part from disconnecting, it doesn't stop it from malfunctioning?
I think making an all-direction gattling to destroy the missile would be easier...
I made a plane missile proof by disabling collision response on all parts. I also increased the health on everything. After that I could crash it into anything and get hit by multiple missiles and survive. It didn’t work all the time but most of the time it did.