So while I was testing a new suspension of my future off-road vehicle, I found out that some parts mostly movable ones like hinges, pistons, shock, small rotator etc. have little or more unwanted play in them regardless of being powered or free. Sometimes it's also not axial to the available motion (hinges being compressible or have linear-ish motion that should be pure axial). Also when these parts when connected, sometimes the connection does feel completely rigid (look at screenshot and compare the Piston-shock connection between right and left. Also visible on zooming last screenshot at the bottom).
So I want help/ information about the connection strength/rigidity if there's anything like that. Also is there something to control/fix it?
Also I'm requesting to review the suspension designs and guide how can I make it a better off-roader. And how to make a suspension design that keeps the wheel perpendicular to surface ( something opposite of right wheel in this screenshot).
Here are some more screenshots-
I can also upload the craft if you want.
@CDRxavier check out my suspension
@Sm10684
For starters, pistons have perpendicular slip (against the direction they had) hence the wobbling around.
I also did notice that the ... mechanism is a bit off.
For double wishbone suspensions, I thought that the two links (the above and the lower) should have the same length, otherwise it won't ... it won't flex up and down as expected.
See my Trophy Truck for suspension examples (observe front shocks)
coz I don't wanna loose it
I discovered
WOBBLE
But if you really want it stronger, you could try increasing the mass scale of some parts.
I agree, wobbly rotators are some of the most annoying things in SP. They drive me mad too.
I’m pretty sure it’s just your suspension system :/
Try turning the two pistons there into fuselages and making them the same length
@Sm10684 also please test the chassis in normal and slow mode and make it perform like slow mode in normal mode.
I literally just started so...
@Pulkit It's usually a problem with the spring placement and strength, when I'm done, you'll have a great chassis!
@Sm10684 ooh ooh that's so grey :D I'mma tag you in unlisted upload can you please fix it and make it a better off-roader chassis. But please don't change the proportion/ suspension design a lot I still want to learn that by myself ;). I know you're great at tuning as you've turned my SCFF heck an FF to a rally monster that kills the ridding dirty. Also I'll tell the secret that which bp I used for footprint measurements. Again Thanks a lot. You feel so close
@Pulkit Yes, you do have skills (That's why I chose you for my company), and I could help you out. I'm not working on anything rn.
@Sm10684 :( not a lot. And I always low key knew that sp physics Acts differently in slow mode. And I can say like every vehicle builder might have noticed that bump when slow mode is activated due to sudden strength of shock in their suspension system. It just sucks when physics model can't run at it's best even with highest setting. As mentioned I was trying to build an off-roader and I created this suspension design now what can I literally do joints/connections acts like they are connected via a really small shock part and moves like no brainier. I got no skills
@Pulkit Good for you! What types of things will you be building with this knowledge?
@Sm10684 I just found it recently
Slow motion physics
Idk sorry
@Sm10684 I tried but it's still same. Connection and infact entire sp physics act differently infact a lil more realistically in slow motion. When I tested with slowmo- the connection were rigid
you have to put prevent Breaking on the Pistons I’m not sure about the rotators unfortunately.
@Sm10684
@Wi1dSk7
@jamesPLANESii