I am having an issue with a gyro in regards to it resetting its roll. I can pitch forward and make a complete 360-degree rotation, however, when I roll, I cannot complete a 360-degree rotation. If the gyro rolls 270 degrees counter-clockwise, then it will roll 270 degrees clockwise to reset, as opposed to taking the shorter 90-degree rotation. Is there currently any known way to get around this issue?
@SaintNPC Yes, auto orient
@SaintNPC
A normal rotator. I can try to post an example if you need one.
@TrislandianAlliance not quite sure how to parse that. I have gyro stability set to 1%, if I go any lower, the gyro doesn't let me pitch or roll. By the true/false thing, did you mean something about auto-orient? To be honest, I have no idea what that does but I tried it both off and on with no noticeable change.
@Random40 By rotator, do you mean the "Rotator", or the "Hinge Rotator"? By context, I am assuming hinge. I couldn't get it to work, but then again, I'm doing something weird so I might not have enough mass if it needs it on hinge side of the rotator. The whole thing is only .8 x 2.5 ft, 78lbs.
Gonna use this technique for my next motorbike though, and if you use it on the cockpit, it looks at the cockpit instead of the CoM so I'll use it for that too.
Turn off (or rather true/false) gyro stabilization
Try using a gyro with pitch and roll range set at 0, then attach it to a block that it connected to a rotator that uses roll as the input. Basically it tilts the rotator, but the rotator doesn’t want to tilt, so the whole plane does.
An aircraft I made called the "M-6 II" it uses Gyros for vtol control