For example:
The rotor rotates an additional 5 degrees each time PitchAngle increases by 5 degrees, but not more than 90 degrees.
Also how does the rotor can only be controlled when PitchAngle is below 0?
I don't know how to use Funkytree so if you can, please write me a full command.
I understand that PitchAngle is quite similar to angle of attack.
sorry I'm confused between rotor and rotator, I mean exactly rotator @vcharng
Thanks it worked! @Aarons123 @vcharng
Uh, perhaps I should ask something before answering.
Do you comprehend the term "PitchAngle" correctly?
This is about AIRCRAFT pitch (i.e. nose up or down) not propeller or rotor pitch.
I see you mentioning rotors and it's quite alarming, so I think it's better to ask beforehand.
Now, assume that you know what PitchAngle does, and by "rotor" you mean "rotator"...
"The rotor rotates an additional 5 degrees each time "...
I assume you want a continuous output, not a step output as you are saying literally.
The input "PitchAngle" maxs out at 90 so you don't have to worry about upper limit, so it's PitchAngle/90 and set the rotator max at 1.
"how does the rotor can only be controlled when PitchAngle is below 0?"
you need to funky tree the activation group.
type "PitchAngle < 0" in the "activationGroup" slot.
PitchAngle/90
That should work. I also don’t know much FunkyTrees, I got this bit of code from another longer piece that someone created for me