You must mean like.... default or 2 (on impact and damaged burns at 0hp explodes) none or 0 (like no colide w ground .. havent tested with enemycraft) DisconnectOnly or 1(breaks away on impact on 0 hp i think)
Effects must be based on part HP idk what other factors involve
Thanks u very mutch@An2k
Set the “partCollisionResponse” to “none“
You must mean like....
default
or2
(on impact and damaged burns at 0hp explodes)none
or0
(like no colide w ground .. havent tested with enemycraft)DisconnectOnly
or1
(breaks away on impact on 0 hp i think)Effects must be based on part HP idk what other factors involve
Eh? As in collisions true or false?