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Some features I’d love to see, and some bugs I’d love to see fixed

4,778 GhostOfKyiv  4.6 years ago

Features:

  1. Help forum tag for things you need help with
  2. Credits section of airplane posts that doesn’t appear in designer, only when editing the post on the website. It wouldn’t show for viewers if left empty.
  3. Tank tracks
  4. Input xml for weapons other than missiles
  5. More maps, like a car testing map or a WWII map, things like that to push your creations to their limits without mods
  6. Player-guides missiles
  7. Vertical launch missiles that have 360 targeting, slow lock time, and ignore terrain obstructions when locking (but still blow up if they hit the ground)
  8. A render distance to support adding 8a or 8b
  9. (A) Maybe some mobile-exclusive stuff to make up for maywar and the kraken.
  10. (B) Or you could add maywar (but no kraken) without the wind farm, the render distance would solve the problem of maywar’s size.
  11. Ramjets
  12. More convoys and fleets!
  13. The ability to spawn enemy, bomber, drone, and tutorial planes just like saved planes
  14. Maybe a way to spawn custom convoys?
  15. The ability to have ai planes go and attack other ai planes of your choosing, or have them go escort another planes.
  16. Tooltips
  17. Explosion quality setting
  18. Antennas, for remotely controlled things
  19. Speedometers to go with 16

Bugs (comment if you find more):

  1. Ammo xml on miniguns won’t work
  2. Overload doesn’t stop you from putting a negative explosion or damage scalar on cannons
  3. Sometimes with super light aircraft they fall through the deck of the uss beast and explode
  4. Sometimes, when launched in high quantities, explosive cannon shells don’t explode until the projectile lifetime ends, or another thing (other than another cannon shell) hits them.