This was done without any human intervention or help. The aircraft is now capable of extremely smooth autolands.
Boeing 757 Autoland
19.2k klm747klm747
4.5 years ago
This was done without any human intervention or help. The aircraft is now capable of extremely smooth autolands.
clamp01(Activate5) * (clamp(((PitchAngle+ -3)/5), -1, 1))-(clamp01(Activate5) * clamp((((AltitudeAgl / 10)* (-1))+1.8), 0, 1.6)* clamp01(((AltitudeAgl) * (-1))+(20)))), -1, 1.5) / 3) + (Pitch / 2)
SYNTAX ERROR
@DanishArrasuliZen This was never put into place on any released aircraft except for the AMB series, which you can find in my posts a couple years back.
Link?
What are the commands for this funky tree this could be useful for my planes
@Plane66373637 Thank you, Asteroidbook cleared it up for me.
*
@Sinacraft yes, the command is written below.
@Hellosss38 Yes, as soon as it is finished.
@MrPorg137 I'm working on making it do the same thing at all altitudes.
F U N K E Y T R EE S
Yes do it!!! @klm747klm747
B U T T E R
@ACEPILOT109 Maybe I will. Most of it is unfinished, but still gave me a good amount of experience building. It's mostly airliners, old 727 is posted, 737, 747, old 757 is posted, old a330 is posted, 340, 350, MD-88, MD-11, DC-10, etc. I'm thinking about doing a generic 707 nose so that I can make 707, 727, and 737 very easily.
@klm747klm747
your need to post that stuff!
@ACEPILOT109 Thank you! I build quite a lot, but I just don't post that much. I have a couple more interesting things laying around in storage on this computer and two others that I cannot access right now. I've been playing for a little over four years, so I probably should be pretty good. My profile says 3.5 but I started playing a while before making an account on this site. I started in 1.4.
hey, im back.
has anyone ever told you that you are one of the most underrated builders in SP? like really, your stuff is so detailed, the wings, engines. its amazing!
@ChiChiWerx haha lol so I got it right
@P0TET0Z 880
I fly the 737. As for the speed the 75’s nose comes down on landing, 120 KIAS/140 mph is a pretty good approximation, that’s what I would use as an average.
@klm747klm747 ooh so big project
Part count by now?
@P0TET0Z This summer.
Wow! When will be released?
@ChiChiWerx Thanks for helping me out! I don't think I'll be able to find the speed that the 757 begins to lower it's nose after the touchdown though. I'll look around. Do you fly airliners? (BTW I also added a system that increases the aircraft's landing speed when at higher altitude, since the IAS didn't work right for me.)
BTW, if you didn’t know this, you can easily switch between knots and mph..and kph..by opening “Setting”, and changing to “nautical” under “Unit System”. That feature came in...V1.6(?) a little while ago. I generally use “Nautical”, except when applicable to use “Imperial”. A tiny bit tougher than switching between IAS, TAS and GS, but still easy. I’m building a Soviet fighter now and need to figure out if they used the metric system for aviation in the USSR during the 1970s.
k thats kinda hot tbh
@klm747klm747 well, you got me. The triple ring Cessna airspeed indicator marks both. And WWII aircraft generally used MPH. However, of all the aircraft I’ve flown over 30 years—besides the Cessna 152, 172 and the T-41—every other aircraft, the T-37, T-38, KC-135, U-2, CRJ 200 and 737 all use knots. And so does the 757. You can find the applicable speeds, in knots, online. BTW, the speed at which the nose comes down isn’t set, it’s based on weight and landing speed, though 120 knots (or 140 mph for all the “players” out there) is a fair average value to use. Looking forward to seeing your autoland in action.
@ChiChiWerx Yes, I am aware. But when the readout at the bottom says mph, I'm not going to correct it to knots. Interestingly, the Cessna that I train in has MPH and Knots marked. Yes, I do stick to knots, but I could use MPH as well. I guess you would know more than me lol