If anyone could help then that would be great. So the background to this problem was today I wrote a script that enabled an object if the player plane passed a certain airspeed. This worked. However I wanted to adjust the speed that it would trigger using ModSettings.
So I read the mod page, looked at the example, downloaded the zip, etc., but my mod doesn’t even show up on the Mod Settings page; what am I doing wrong?
- Script is placed on persistent object
- ModSettings DLL is imported as Mod asset
- No compile errors
@Hellosss38 Well atleast we still have it anyway
@Hellosss38 yes it is but there is this one guy called Kakhikhotchauri that make mods for android possible again
@HarryBen47 have you forget that WE (ah yes WE as an android player) still habe mods
Make sure you have saved the persistent object too.
Open dev console before you load the mod, then check it after it's loaded to see if there are any errors/warnings.
Check if the script is loaded by looking for it with ">>NameOfScript" in the dev console.
Make sure you have the right compiler settings: https://i.imgur.com/rHGAgl9.png
@HarryBen47 E
I don’t think you read a single thing in this post 😂 @HarryBen47
I’m not sure. Have you tried DMing HF?
if you're on mobile note that mobile devices doesn't support mods anymore