Does changing the dragScale to "0" but not disableing the calculat derag still take up rescources/computing power?
and,
is there a difference when I put dragScale="0" and calculateDrag="false", and/or calculateDrag="false" but dragScale="1"?
(sorry if I sound stupid or cringy, I just want to make sure, because I get confused sometimes.)
@Omel @ACEPILOT109 @Aerofy thanks, fine humans
The drag will still be computed if one sets the dragScale to 0. Set calculateDrag to false to take the part out of the equation entirely.
@Omel
So that just means calculate drag false makes that block pretty much disappear from drag and the block behind it becomes visible to the air? If that makes sense