I think funky trees are cool, fun.
But I don't have the knowledge for making Funky Tee codes.
Please teach me some basic funky tree stuff if you can.
Can you TeAcH me Funky Trees?
13.5k brians1209
4.5 years ago
I think funky trees are cool, fun.
But I don't have the knowledge for making Funky Tee codes.
Please teach me some basic funky tree stuff if you can.
@ZHUAREVONI ok so I don't think it worked then xD
@Zoowarp damn now the engine works at 100% at idle input, at pitch up acelerates, but at pitch down looses power, at add throttle gets overpowered
@Zoowarp i just going to try
@ZHUAREVONI maybe `input = throttle + clamp(Pitch,1-Pitch/9,Pitch/9) has the right effect? i dont really know
@ZHUAREVONI @brians1209 this is what ive found on if statements:
a ? b : c
(essentially if a then b else c)but im still trying to figure out how it's used
@ZHUAREVONI ooook so what you need to remember is that pitch is a variable, when you pitch down the actual value is -1.
Again this needs if statements which im still figuring out
@brians1209 ye, for gforce the flight data is
VerticalG
so if you can make it work with this that will be good, i think it needs if statements which do exist but i dont know how they work@Zoowarp dude, help me, i just tried with a method of input Throttle + Pitch/9 in a jet engine (trying to make that adds 10% of power at pitch, but here is the problem: at pitch up the engine looses this 10%, but at pitch down works properly...
im newer in funkytrees moding, i am practicing making a auto-controled unstable aircraft, the canards works perfectly, but DAAAAAMN im stock with the Automatic engine power system, you must have patience xD
@Zoowarp pls publish unlisted i need this
also presumably can be made at gforce?
I know how to enable the detacher at a specific speed but I don't know if G force will work on simpleplanes
@brians1209 tanks ill look later
@Zoowarp Oh. I sent you a friend request.
@brians1209 no im just using my browser at the moment and cant load discord on there for now, the app works but i need as little open as i can while im working
@Zoowarp Why? are you banned?
@brians1209 ye my username is
dark_chilli_choccies#7069
but i cant use it for a couple hourspls publish unlisted i need this
also presumably can be made at gforce?
@Zoowarp Can we discuss this on discord? I hope we can discuss about some realistic effects
@Zoowarp They say it feels like crashing into a wall when they enter supersonic speeds. Also, how about structure limit?
I made a detacher than detaches a wing(or any part) at a specific speed
(but somehow it lags when I make it)
@brians1209 yes basically! an example of this is my f-5 tiger (im not advertising it dont worry it was so rushed) which displays this well
also im trying to figure out how to make it happen from specific speeds e.g: sound barrier but im kinda stuck on that
@Zoowarp So the faster you get, the less maneuverability you get? Did I understand it well?
@brians1209 really cool one I use creates control surface lock at high speeds, great for causing realistic levels of certain death. in the
input
section of the rotator (only works with rotators) typeclamp(Pitch,(-1)+(IAS/500),1-(IAS/500)
looks complicated I know, but basically take your aircraft up to a huge height (I use 20,000ft so i dont go that high), enable IAS and dive. take note of the top speed and convert it to m/s. Then use this m/s number and use it to replace the 500s. this means that at this high speed you can't pitch and you die xD
obviously pitch can be replaced with anything you fancy, like roll, yaw etc.
(IAS/[top speed])
makes the number as close to 1 as possible at top speed. this is in m/s.(-1)+
or1-
inverts the equation so it decreases pitch authorityclamp(input,min,max)
limits rotation to a set min/max relative to the range of rotation so the biggest/smallest number is 1/-1. Clamp is brilliant do have a play with it to see what you can do(geez this is one hell of a comment sorry if you dont understand)
@brians1209
.
Yeah, I'm in my senior year and I have to start getting ready for college applications- just a tad bit busy.
@SnoWFLakE0s
Sorry for tagging you, but I had to ask this: Are you going to make more tutorials?
@TheMachinist Thank you. That's just what I needed!!!