My plane keeps flipping so that the back is pointing forward. The center of lift and mass are close together but can they cause a problem if they are too far to the back of the aircraft?
My plane keeps flipping so that the back is pointing forward. The center of lift and mass are close together but can they cause a problem if they are too far to the back of the aircraft?
Yay. Glad you worked out the problem. :) @TheSpaceViking
@jamesPLANESii I figured it out (I think). There was a larger amount of drag on the front of the aircraft than on the back. I’ve had this problem when I designed rockets in simple rockets 2. I added some more stuff to the back of the plane and it now flies fine.
git gud
Ok so here’s the situation.
Imagine you’re going really slow, and are about to stall. What do you want to happen to the plane? Do you want it to:
The answer is obviously 1. So, noting that the lift force is the supporting force, going upward, and that the weight force is the force going downward, how do you reckon you’d make the nose go lower when you stall?
You might want to read the in-game tutorials
If you publish the plane I can take a look at it, this will usually happen if the center of mass is behind the center of lift.