Is there any way to make blocks flammable via the xml mod? I’m wondering because the He 162 was made out of wood and could catch fire easily because it had a jet, and I want to have a “tag” or whatever it is called in the xml menu to make blocks flammable via high temperatures due to high speed and or via jet blast
No I mean make parts be able to catch on fire Easily via xml menu, It would be like making a block made out of wood@rexzion
@Mikey101234 ????????????????????? wouldn't flammable parts add to the part count too?
@Qwertyuiop88 @rexzion I know that fuel tanks do that but I don’t want to do that because that can add to the part count and make things not mobile friendly which I use an iPhone 7
Oh lol @Araknis
@KettleKip and it's in order:
Primary, Trim 1, Trim 2, Trim 3
Hope that helps!
@KettleKip material is the paint of parts.
Example:
Wing is gray, so it's 2 (2nd paint on the top row)
you ever heard of fuel tanks?
"If only, if only, " the woodpecker sighs
"The bark on the trees was as soft as the skies"
As the wolf waits below, hungry and lonely
He cries to the moo-oo-oon, "If only, if only"
fuel tanks burst into flames when shot. Maybe add a command that triggers guns to fire after a certain speed?
if only
idk but there is in xml a "material" thing. idk how to use it tho, so it might be that
intresting idea, but I dont think so. When you post the plane tag me!
no