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Flammable parts

4,884 Mikey101234  4.3 years ago

Is there any way to make blocks flammable via the xml mod? I’m wondering because the He 162 was made out of wood and could catch fire easily because it had a jet, and I want to have a “tag” or whatever it is called in the xml menu to make blocks flammable via high temperatures due to high speed and or via jet blast

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    4,884 Mikey101234

    No I mean make parts be able to catch on fire Easily via xml menu, It would be like making a block made out of wood@rexzion

    4.3 years ago
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    44.3k rexzion

    @Mikey101234 ????????????????????? wouldn't flammable parts add to the part count too?

    4.3 years ago
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    4,884 Mikey101234

    @Qwertyuiop88 @rexzion I know that fuel tanks do that but I don’t want to do that because that can add to the part count and make things not mobile friendly which I use an iPhone 7

    4.3 years ago
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    6,509 PattyMilk6

    Oh lol @Araknis

    4.3 years ago
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    6,961 Kwoshent

    @KettleKip and it's in order:
    Primary, Trim 1, Trim 2, Trim 3


    Hope that helps!

    4.3 years ago
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    6,961 Kwoshent

    @KettleKip material is the paint of parts.
    Example:
    Wing is gray, so it's 2 (2nd paint on the top row)

    4.3 years ago
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    44.3k rexzion

    you ever heard of fuel tanks?

    4.3 years ago
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    21.7k Brendorkus

    "If only, if only, " the woodpecker sighs
    "The bark on the trees was as soft as the skies"
    As the wolf waits below, hungry and lonely
    He cries to the moo-oo-oon, "If only, if only"

    4.3 years ago
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    3,515 s89Aerospace

    fuel tanks burst into flames when shot. Maybe add a command that triggers guns to fire after a certain speed?

    4.3 years ago
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    16.9k YourWife

    if only

    4.3 years ago
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    6,509 PattyMilk6

    idk but there is in xml a "material" thing. idk how to use it tho, so it might be that

    4.3 years ago
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    intresting idea, but I dont think so. When you post the plane tag me!

    4.3 years ago
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    no

    4.3 years ago