I know there’s a way to do it, I just don’t know what that way is. Can anybody help?
@SnoWFLakE0s what if I wanted to make it take 0 seconds to open, and 1.5 seconds to close?
@SnoWFLakE0s ammo("string") = 0 how to make delay rotation
@SnoWFLakE0s thanks, it worked!
Wait a minute :o No tag??? @LGNDRY
That's fairly nonspecific, but to answer that request something like smooth(GearDown, 1) > 0 should give you 1 second delayed movement.
smooth(GearDown, 1) > 0
@SnoWFLakE0s ok. I don’t have any gear doors, but a 1 second delay on both ends would be great.
@ThePropellerIsAFan . I need numbers. As in, how many seconds until your gear doors open, how many until your actual gears deploy, etc.
@ThePropellerIsAFan look at the post @LGNDRY linked, in the comments there is a solution
@SnoWFLakE0s I’m trying to make the retraction/extension of landing gear to be delayed, so one retracts before the other starts to move. I’ve played around with various inputs, but I’m really just guessing.
You should certainly respond to @SnoWFLakE0s because if anyone has the answer, it's him.
this post might help
simething with a very comlicated imput using Clamp and Time. i'm not an expert on this, so don't ask me.
As in? Give me some context and FT can help.
@SnoWFLakE0s what if I wanted to make it take 0 seconds to open, and 1.5 seconds to close?
@SnoWFLakE0s
ammo("string") = 0 how to make delay rotation
@SnoWFLakE0s thanks, it worked!
Wait a minute :o No tag??? @LGNDRY
That's fairly nonspecific, but to answer that request something like
smooth(GearDown, 1) > 0
should give you 1 second delayed movement.@SnoWFLakE0s ok.
I don’t have any gear doors, but a 1 second delay on both ends would be great.
@ThePropellerIsAFan
.
I need numbers. As in, how many seconds until your gear doors open, how many until your actual gears deploy, etc.
@ThePropellerIsAFan look at the post @LGNDRY linked, in the comments there is a solution
@SnoWFLakE0s I’m trying to make the retraction/extension of landing gear to be delayed, so one retracts before the other starts to move. I’ve played around with various inputs, but I’m really just guessing.
You should certainly respond to @SnoWFLakE0s because if anyone has the answer, it's him.
this post might help
simething with a very comlicated imput using Clamp and Time. i'm not an expert on this, so don't ask me.
As in? Give me some context and FT can help.