How do you XML rotators that have input as Air to Ground and Air to Air.
@WarshipDude Hmm.... that sets me thinking.
@Kreep2knight that i don't know, usually rotator only wobbles when the thing you're making is heavy, it was common for me to see my ship guns wobble around before settling and i can open fire
@WarshipDude do you know how to stop a rotator from wobbling during high G maneuvers?
@WarshipDude Ah ok.
@Kreep2knight yes it works, just make sure ZeroOnDeactivate is on True or the engine wont shut itself off
@WarshipDude Ah does Activate1 work for engine inputs? I want the afterburners to activate using an AG group
@Kreep2knight ahh, just put Activate1 in input, its just normal XML you can find on Overload Mod
When you press activation 1 then the rotator moves @WarshipDude
As to it activating when one of the button pressed or selected?
@WarshipDude Hmm.... that sets me thinking.
@Kreep2knight that i don't know, usually rotator only wobbles when the thing you're making is heavy, it was common for me to see my ship guns wobble around before settling and i can open fire
@WarshipDude do you know how to stop a rotator from wobbling during high G maneuvers?
@WarshipDude Ah ok.
@Kreep2knight yes it works, just make sure ZeroOnDeactivate is on True or the engine wont shut itself off
@WarshipDude Ah does Activate1 work for engine inputs? I want the afterburners to activate using an AG group
@Kreep2knight ahh, just put Activate1 in input, its just normal XML you can find on Overload Mod
When you press activation 1 then the rotator moves @WarshipDude
As to it activating when one of the button pressed or selected?