I have noticed this for a very long time and have never had the feeling to ask, but the thing is, why is it that the view from the FP cameras is always not actually on the camera itself but is above it. Also why is it like that? And how high above the camera is the actual view(give answer as if you were nudging a block above the camera)
the camera view is 0.5 nudge increments above the camera block
@EternalDarkness