I am building a sam battery what i want is that the when I hold the fire weapons buttons the missile silo opens the missile launches and the bay closes but in case of multiple missiles I dont want all the silos to open I only want the silo of the missile that I have selected to open can some one tell me what type of selectedweaponname
should I use ?
Example: sam battery has 4 missiles SAM 1,SAM2,SAM 3, SAM 4, what i want is when I select SAM 1 and hold the fireweapons button I want the SAM 1 silo to open the missile to fire and the silo to close once the missile is fired
Help with funky trees codes?
4,193 FoxDynamicsWeapons
4.2 years ago
@rexzion thanks,also checkout my builds I make custom missiles and precision guided bombs
@Bombsmithfurry67 yes but make sure
selectedWeaponName
is written like i did@rexzion ok so incase of a cleaver i write selectedweaponname="cleaver" am I right
basically selectedWeaponName="weaponname"
include the quotation marks
@Bombsmithfurry67 these thingies "
@rexzion what do I replace
quot
withselectedWeaponName="SAM 1"
put that on a rotator and it should do something@Heavy_Mause @Bombsmithfurry67 The math functions allow for this sort of thing but I'm not familiar with them. Have you read through Snowflakeos' guide?
@Heavy_Mause yes it is