I've found a very specific bug here, when you put a first person cam on a simple fuselage that is in a glass fuselage, the POV is outside the glass fuselage.
I've found a very specific bug here, when you put a first person cam on a simple fuselage that is in a glass fuselage, the POV is outside the glass fuselage.
@Saleplouck ??? I don't know what you mean by "doesn't work with glass fuselage", cam always look 0.5m above, you just need to place it precisely, there's no reason that doesn't work with glass fuselage. (Btw, it works on all my planes)
@Saleplouck @MisterT ah sh*t i've test on another test craft and it worked, my bad... ^^
@MisterT you're a genius BUT it doesn't work with glass fuselage sadly :(
@Saleplouck Just put your cam 0.5m below and problem solved...
There's an option to disable it on SR2, it would be nice if there was in SP too.@CoolPeach @Saleplouck
@CoolPeach yeah but devs should add an option to disable it, 'cuz it actually ruins the fpv, for exemple in biplace jets, for me this option should come with glass fuselage update
Well the intention was so that you could hide the camera without it being visible, which is actually not that bad of an idea @Dad
@Dad uh ok thx x) anyway it's a bad Idea I think ^^'
This has been here since 1.2. For some reason the devs thought it would be a good idea to put the camera half a metre above where the actual camera block is :p
This has been here since 1.2. For some reason the devs thought it would be a good idea to put the camera half a metre above where the actual camera block is :p