in the xml editing, I decreased the power of a gun, it will hit a fuselage and make it on fire instead of blows away, but hot to extend the time on fire? I tried to adjust the fuel more and more, but the firing time is still very short, some about ten seconds, how to extend the time on fire when lit up?
so, after the burning, the particle remains there, as if nothing happened to it, unless one shot, it will explode and disappear, I don't think this is real in real life. Burning and explosion, which happens first? and it will burn to ashes
@WarshipDude yes
@Highground ah yes, forgot about rotators (despite likes to deal with car suspension that obviously use rotator), the notorious broken Suspension Link
@WarshipDude but for some reason rotators will burn longer than engines
You want your damaged parts to burn longer? I don't think there is a way to adjust it, but if i remember engine burns a little longer than fuselage
what do you mean, please clear this up