- Is it possible to change the depth where bombs and missiles get deleted underwater, or is it fixed? If it’s possible, how do I do it?
- Is it possible to make a detacher remove a certain part when within a certain distance of another craft? I want to make a missile that gets detached within a certain distance.
3.is it possible to make a bomb blow up within a certain distance of another craft, or is proximity limited to only missiles?
I have many questions
669 Jerba
4.2 years ago
The code block glitches some characters out so the correct code is clamp01(TargetDistance < DISTANCE) @Jerba
Thanks! I will try this out and see@NumbersNumbersTheMan
@Jerba detacher ActivationGroup in overload
Where would I put that? Is it a separate input that I need to add on the missile or the detacher?@NumbersNumbersTheMan
1 no, but rockets can go deeper
2 here
3 bombs do not have proximity, but you can use a proximity missile to detonate a bomb
That would be super helpful, I’m assuming that it requires funky trees (which I have not looked at as I don’t really understand how to start/get there)@rexzion
I can probably make the 2nd one work