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I have many questions

669 Jerba  4.2 years ago
  1. Is it possible to change the depth where bombs and missiles get deleted underwater, or is it fixed? If it’s possible, how do I do it?
  2. Is it possible to make a detacher remove a certain part when within a certain distance of another craft? I want to make a missile that gets detached within a certain distance.
    3.is it possible to make a bomb blow up within a certain distance of another craft, or is proximity limited to only missiles?
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    30.0k TriStar

    The code block glitches some characters out so the correct code is clamp01(TargetDistance < DISTANCE) @Jerba

    4.2 years ago
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    669 Jerba

    Thanks! I will try this out and see@NumbersNumbersTheMan

    4.2 years ago
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    @Jerba detacher ActivationGroup in overload

    4.2 years ago
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    669 Jerba

    Where would I put that? Is it a separate input that I need to add on the missile or the detacher?@NumbersNumbersTheMan

    4.2 years ago
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    1 no, but rockets can go deeper

    2 here

    clamp01(TargetDistance &lt; DISTANCE)
    

    3 bombs do not have proximity, but you can use a proximity missile to detonate a bomb

    4.2 years ago
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    669 Jerba

    That would be super helpful, I’m assuming that it requires funky trees (which I have not looked at as I don’t really understand how to start/get there)@rexzion

    4.2 years ago
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    44.3k rexzion

    I can probably make the 2nd one work

    4.2 years ago