so as you may know my old phone used to almost catch on fire when making these large builds that ive been doing lately, well my newest phantom is nearing 400 parts and not lagging at all on my new phone, however ive also found a few tricks to Lower lag
if you're thinking about making minor details with fuselage parts, don't. use hollow fuselage parts instead. if its small enough its relatively unnoticeable and lowers lag quite a bit. also, if its something small like a very tiny inlet or antenna, just disable drag on it. again, lowers lag quite a lot. these two tips have helped me lower lag quite a bit and I hope they can help you too.
tips for lowering lag
3,300 Subnerdica
4.2 years ago
@Subnerdica i'm just comparing the two because of the amount of rotators used.
I never compared a tank to a plane and yes I know about the rotators @exosuit
@Subnerdica
running a 1000 part tank and comparing it to running a 1000 part plane with 600 part engine, the plane will always run worse because it uses more rotator parts.
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when a part is separated using rotator parts, the game couldn't run it as a single body so the more rotators you have in a build it'll eventually bog down the game
oh no @exosuit
iirc hollow fuselages takes twice the processing power to run
@Subnerdica you're welcome
oh wow that actually makes a lot of sense thanks @Nerfaddict
a way I have of lowering lag is setting all the parts to no drag (except the wings) and having just a non-scaled block (not fuselage block) with 10x drag. This should leave ya with 2579 drag points to work with
yea ik but this helps too @Chancey21
Top tips to stop lag:
Cut out: High Physics, Anti Aliasing