Does anyone know what fire delay I need to put on a cannon if I want a rate of fire 200 or 220 shells per minute? Currently attempting to recreate a bofors 57mm cannon to the best of my ability, way different house it but Wikipedia has saved me for the gun specs. (Hopefully). I just need to add aiming systems and fix the elevation of it (Also, to my annoyance, cannot get the gun to deploy level. I can’t customize the hinge rotator I’m using to have a custom value of other than what I can set it to, so I just have it so it deploys a bit above the horizon. If I could possibly get help for this that would be appreciated) Thanks for coming to my Ted talk.
It should fire 3.3rps, which can be found by dividing 200 by 60. The delay for the cannon should be a round every 0.303 seconds, which correlates with 3.3rps.