So, I recently got into making mods, and this was mainly due to lack of my kind of mods. I want to make my Fuselage blocks huge without scaling properties, damnit! So, this leads to my question. I am editing the Fuselage Block, and I want to change the editor of the part to be unbounded (I.E., Parts with 10 Run, 20 Rise, and and a W x H of 40 x 40, with a length of 80, all without using Overload). This is really a question of how to change the editor restrictions (because you can do this with the Overload editor) and I would like to know how to change the in game Editor of a part?
@edensk ok
the guys below don't make mods, it might be possible to do
You can change limits using overload by setting the offset to a number higher than 10, but then the fuselage is stuck like that. If you try to use the default editor it'll just go back to 10
You can't