On a build I'm working on, I'm making it so that the wings shear off if it exceeds a set speed via detachers. It works, but inflight, the wings shift up and down in accordance to the G's the craft is pulling. Is there a way to stop this from happening or, at the very least, counteract this? It's not all too noticeable at first, but I want the build to be seamless.
The crease on the wings is the result of it being attached to the detacher and shifting up when meet with positive G's, vice versa during negative G's.
Thank you for any help!
SOLVED: Made it so that a part is destroyed by a wing gun, that said part is what connects the wing to the fuselage.
Increase their mass, decrease the wing's mass
@Lixcuudis well, another way to make Wing Flex
@rexrexThezion Aw ):
@Lixcuudis ok well you're fricked bruh
@rexrexThezion @RankStarfish201 It's not a problem with rotators, its a detacher like I said. The mass of the detacher itself is 1 ( I even tried setting it to 2). As for drag, I'll see if turning off it for the entire wing would do anything. I'm pretty sure this is affected by G's though, not drag, but it's worth a try.
is the mass of the rotators 0
Turn off drag using overload and if you dont have it i can.