Has anyone managed to make a camera follow a target while always being centred on your plane? - in brief an ‘orbit’ camera which follows a target.
I have been trying for a week now without success: I can never manage to have both my plane and the target on the screen while manoeuvring.
@MelucapLabs
Oh, idk, Funky Trees confuses me way too much. There's most likely someone else who could tell you.
😅 no: to have a camera which automatically centres itself around the target and your plane at the same time - using rotators and the new funky trees variables “TargetSelected”, “TargetHeading” and “TargetElevation”. @Strucker
Um, gizmos, orbit camera? Unless you mean something else.