Hot to add more torque to the free spinning rotator so when you stop the turning it it will slowly stop but doesn't instantly stop but does not turn the other way(unwinding it's self)
Hot to add more torque to the free spinning rotator so when you stop the turning it it will slowly stop but doesn't instantly stop but does not turn the other way(unwinding it's self)
sum(smooth(input, input = 1 ? 1000 : 1/x)*y)
input is the input (FireWeapons or FireGuns), x is the spool down time, y is a speed multiplier
Im soon gold!,! Can. You please help me
@UltraLight ok thx
@JCCNtechnologies bruh the whole code goes into input. Just where he wrote out x, y, input, and input you have to swap out for other stuff
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@edensk So I put FireWeapons into input. where do I put
sum(smooth(input, input = 1 ? 1000 : 1/x)*y)
Yes