I'm making a jet with a 3 dimensional thrust vectoring engines..and the problem is I don't know how its done..is there any way to make a 3 dimensional thrust vectoring engines without downloading a mod or wasting too much time?
I'm making a jet with a 3 dimensional thrust vectoring engines..and the problem is I don't know how its done..is there any way to make a 3 dimensional thrust vectoring engines without downloading a mod or wasting too much time?
two hinge rotators set on pitch, roll and yaw (having one rotator set to
pitch + roll
and the other one yaw. The right side engine usePitch - Roll
) do not use a Yaw or roll rotator on the central engine. Only have pitch on it.use HINGE rotators
Don't know if this applies to SP but in SR2 you would do it with rotators and then setting their inputs accordingly. Alternatively you could use pistons if you want to be more fancy with it, but a pitch/yaw thrust vectoring system with pistons would require 8 pistons rather than 2 rotators like a rotator-based system would.
Use rotators.
@RongahSah @ACEPILOT109 oh thanks 😁
Uhhhhhhh
Maybe with rotators but I’m not sure @Whatseatoya
@ACEPILOT109 but have any ideas?
Not sure...