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How?

3,579 RPC3503  3.7 years ago

How do I make planes with super maneuverability? Also able to recover from stalls, remain controllable at all times

Comment your ideas below in the comments! We're very interested to know

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    19.8k RandomUser09

    https://www.google.com/url?client=internal-element-cse&cx=002121153734622224974:o52uyvgpukw&q=https://www.simpleplanes.com/Mods/View/919015/Fly-by-wire&sa=U&ved=2ahUKEwjS5bjzg6vAhXIxTgGHYpUBM0QFjAAegQIAhAB&usg=AOvVaw2RPbbSgFCxfkALvnWKWEQ

    An mod which is of no use for mobile players.

    Pinned 3.7 years ago
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    13.7k Urocyon

    @Macrophage Sorry to hear that. You can try again in my next challenge (announcing soon!) though...

    3.7 years ago
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    3,579 RPC3503

    @Urocyon Thanks! Oh yeah, about your critter challenge, my sp crashed, deleting half of my designs including my challenge entry

    3.7 years ago
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    13.7k Urocyon

    To achieve stability in this game you don't need to resort to gyroscopes, mods, FTs or outlandish jury-rigging.
    .
    Just make sure that you center of mass (CoM) is far enough in front of your center of lift (CoL). If need be, editing the mass of parts using XML is the easiest way of doing so. Put the CoM too far in-front of the CoL and either the nose will pitch down constantly or the aircraft will oddly shudder a bit.
    .
    Also, try keeping the center of thrust (CoT) in line with both the CoM and CoL.
    .
    It gets really easy once you learn where the "sweet spots" are on a particular build.
    .
    There is a tool in the builder that allows you to see where your CoM, CoL and CoT are on your craft. This overlay is your friend!

    3.7 years ago
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    3,579 RPC3503

    @Astro12 Okay

    3.7 years ago
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    55.0k Astro12

    GuyFolk made guide . See it .

    3.7 years ago
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    3,579 RPC3503

    I.., don't use too large wingspans

    3.7 years ago
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    3,579 RPC3503

    Oh, okay

    3.7 years ago
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    26.7k FishMiner

    Weight, thrust vectoring, and COM/COL positioning.
    Most hypermanueverable planes tend to be quite heavy, as you need substantial reenforcement to hold the thing together during some manuevers, and that reenforcement isn't light. The whole weight thing makes sense when you consider Newtons three laws of physics.

    3.7 years ago
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    23.1k Scratchoza

    you can use gyroscopes on rotators and use the yaw power combined with FT for control (I think it's patented here tho)

    +1 3.7 years ago
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    3,579 RPC3503

    Someone once told me that "Practice, and a little luck. If you know the math and phyisics behind SP, the game becomes easy " And yeah, it's unexpectable to make an aircraft stable, but 93.9% of my designs failed tests, and 7.1% are unexpectedly stable

    3.7 years ago
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    19.8k RandomUser09

    @Souka oh

    3.7 years ago
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    68.6k Homemade1

    I mean by yes, i mean its "Yes" cuz making aircraft stable is kinda..unexpectable, it based on your aircraft design, example my fenrir, its very manuverable but stable at same time without any Funkytree

    3.7 years ago
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    68.6k Homemade1

    @SCP1471 no

    3.7 years ago
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    3,579 RPC3503

    @SCP1471 Oh, okay,

    3.7 years ago
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    19.8k RandomUser09

    @Macrophage meaning he/she is admitting that my theory is correct.

    3.7 years ago
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    3,579 RPC3503

    What do you mean by "Yes"?

    3.7 years ago
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    68.6k Homemade1

    Yes

    3.7 years ago
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    19.8k RandomUser09

    I would insist the Devs to implement the fly-by-wires yet there is a mod for that but it's of no use for mobile users.

    3.7 years ago
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    19.8k RandomUser09

    @Macrophage but Fly-by-wires and thrust vectoring are the main things which keep the plane stable while doing manuvers. One such example is Cobra Manuver.

    3.7 years ago
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    3,579 RPC3503

    @SCP1471 Okay

    3.7 years ago
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    19.8k RandomUser09

    @Macrophage wired sp logics.

    +1 3.7 years ago
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    3,579 RPC3503

    @SCP1471 Yeah I used Thrust Vectoring, but it doesn't pretty much recover from stalls... Also how do I make FBW in the game?

    3.7 years ago
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    19.8k RandomUser09

    It can be primarily seen in su-27,30,33,35,37

    3.7 years ago
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    19.8k RandomUser09

    Fly-by-wires and thrust vectoring.

    +1 3.7 years ago
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