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Why has Jundroo been hesitant?

3,780 ThatKindaWeeb  3.8 years ago

Specifically,
Why has been so hesitant to respond to requests for things like "Customizable Tracks"? If I could, I'd at least prefer someone close to jundroo to answer this, but I'd much rather have the devs themselves speak up rather than stay so silent.

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    @SupremeDorian huh, so that's why it lags so much...

    3.8 years ago
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    23.7k FeatherWing

    @SupremeDorian
    Well that makes sense.

    3.8 years ago
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    @FeatherWing To my understanding, yes. There's a lot of spaghetti code and it's difficult to work with compared to something newer like SR2.

    3.8 years ago
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    23.7k FeatherWing

    @SupremeDorian
    Your 'C' point. Is SP actually too difficult to update right now? Like, is it just the way the game is made that makes it difficult to update, or some other reason?

    3.8 years ago
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    @ThatKindaWeeb It's not necessarily that they don't care about the game anymore, it's just that it would take away too much time and resources to update when they have other, higher priority things going on.

    +5 3.8 years ago
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    @SupremeDorian hmm... good to know they generally don't care about this game anymore 3;

    +1 3.8 years ago
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    A) Suggestions generally go on the Uservoice
    B) While they likely read the suggestions on the forums and Uservoice, they don't have time to respond to any, nor are they under any obligation to respond
    C) SimplePlanes just isn't going to get any more major updates. It's too difficult to update at this point, and their focus currently is SimpleRockets 2.

    +10 3.8 years ago
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    @rexzion for context, the planes are both around 100 pts each
    And the character (Miyafuji) was around 600 to 700+ pts (I was running that on a Galaxy S7

    3.8 years ago
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    @rexzion look on my profile in a minute or two

    3.8 years ago
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    mmmmmm

    3.8 years ago
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    @rexzion
    also, consider this, imma put two screencaps I made on the mobile I'm speaking to you on, imma make sure that both of them are around 800 parts (max for mobile devices)

    3.8 years ago
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    @rexzion yea well I'm wOrKiNg oN It (lol)

    3.8 years ago
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    44.4k rexzion

    mobile bad

    +4 3.8 years ago
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    @032 (and hey nice ADF-01 btw ;3)

    3.8 years ago
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    @032 that doesn't make sence to me. For example the first iteration of the "Tracks Mod" worked with absolutely no lag even on high physics settings. So I dunno about you, but I'm pretty sure a Android can handle a singular highly editable "poor excuse for a wheel."

    3.8 years ago