So I have a build that I have two guardian missles on it for air to air combat. However, since it is a first generation jet fighter, (think 1946-1950 era) i would like to reduce the accuracy of the missles to show some sort of realism. Is there a way to do this? Any help is much appreciated!
@DwiAngkasaAeronautics those values are in degrees per second
I’d recommend tweaking there maxSpeed until It can take down the plane that your building, but needs to be launched from speed. Hopefully that helps!
maxVelocityAngleAdjustmentRate=800 to 1000 ish
maxHeadingAngleAdjustmentRate=70 to 90
that is an inaccurate missile performance at least for my taste, you gonna tweak the number to suit your taste