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Ideal gyroscope yaw input

3,066 Zue5s  3.5 years ago

Ever tired of your helicopter/other wingless creation yawing all over the place?
Well say goodbye to that now!
I've invented a new input for the gyroscope:

-YawRate/4+(Yaw*32)

How to use:

  1. set your gyro's yaw input to whatever (except your pitch and roll inputs) like trim vtol etc.
  2. Select the gyroscope then go to overload icon then change the "part" to "InputController" and find the one that you have set your yaw input with.
  3. Change the yaw input to -YawRate/4+(Yaw*32)
    And done!

P.S. you can even control it!

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    3,066 Zue5s

    @Kam1L sum(Pitch) & sum(Roll)

    2.4 years ago
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    585 Kam1L

    Like you said,I can control the yaw movement.that was cool.my question is there any code for the gyro's roll and pitch?

    2.5 years ago
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    3,066 Zue5s

    You can modify the 4 and 32 to change stuff

    +1 3.5 years ago