Ever tired of your helicopter/other wingless creation yawing all over the place?
Well say goodbye to that now!
I've invented a new input for the gyroscope:
-YawRate/4+(Yaw*32)
How to use:
- set your gyro's yaw input to whatever (except your pitch and roll inputs) like trim vtol etc.
- Select the gyroscope then go to overload icon then change the "part" to "InputController" and find the one that you have set your yaw input with.
- Change the yaw input to
-YawRate/4+(Yaw*32)
And done!
P.S. you can even control it!
@Kam1L
sum(Pitch)
&sum(Roll)
Like you said,I can control the yaw movement.that was cool.my question is there any code for the gyro's roll and pitch?
You can modify the
4
and32
to change stuff