I'll put it down straight :
SP missiles suck
(the entire weapons system does tbh but thats a story for another night)
SP missiles head straight for where the target is gonna be , instead of chasing it while over correcting any changes the target does like IRL.
@ZippyyThecat
Probably not, maybe in 2022 tho
@45678 Not true, they do.
So in conclusion I did further research this time adjustment rate for both max and min down to 30 the missile max speed still at 3000 it had a wider turning radius and missed the target its trying to find the perfect balance between speed and adjustment rate @asteroidbook345 @FairFireFlight
@Numbers2 nice
Ok so I’ve conducted my tests using a fox three max speed 3000 and the adjustment rate both max and min 100 it can work if speed is put in @asteroidbook345 edit: I also the missile had a 180 target lock
I’ll do some testing @asteroidbook345
@Numbers2 possibly, but I think it would vary depending on the target’s distance. It may be possible with funky trees
@asteroidbook345 If you set the maxHeadingAdjustmentRate low it'll work slightly better what about if you add more speed assuming that would work with your idea cause the faster the missile max heading adjustment rate slightly altered down the missile speed would make it turn wider if Im correct
The missile knows where it is at all times.
It knows this because it knows where it isn't.
By subtracting where it is from where it isn't,
Or where it isn't from where it is (whichever is
Greater), it obtains a difference, or deviation.
The guidance subsystem uses deviations to generate corrective
Commands to drive the missile from a position where it is to a
Position where it isn't,
And arriving at a position where it wasn't, it now is.
Consequently, the position where it is,
Is now the position that it wasn't,
And it follows that the position that
It was, is now the position that it isn't.
In the event that the position that it is in is not the position that
It wasn't, the system has acquired a variation,
The variation being the difference between
Where the missile is, and where it wasn't.
If variation is considered to be a
Significant factor, it too may be corrected by the GEA.
However, the missile must also know where it was.
The missile guidance computer scenario works as follows.
Because a variation has modified some of the information
The missile has obtained, it is not sure just where it is.
However, it is sure where it isn't,
Within reason, and it knows where it was.
It now subtracts where it should be from where it wasn't,
Or vice-versa, and by differentiating this from the algebraic sum of
Where it shouldn't be, and where it was,
It is able to obtain the deviation
And its variation, which is called error.
@45678 wdym they do , they try to curve and come back ,and they shouldn't even do that.
I don’t necessarily mind the straight missile paths, it’s more the fact that these missiles don’t even try to reacquire the target when they miss. Most of the time they just curve away, then impact on land or sea.
Love him or hate him
He spittin straight fax
pretty sure the red path happens irl with more modern missiles, trailing is kinda energy inefficient and thats what sa-2s do and theyre pretty crap
Facts city
@WolfSpark
If you set the maxHeadingAdjustmentRate low it'll work slightly better
SP missiles are absolutely stupid
Because as soon as it looses fuel is goes absolutely braindead and spins out, when it reality, as long as the missile has speed and energy, it will continue to glide to the target.
When targeting, if the missile misses the target, it turns back around if it has the fuel no matter the angle.
Sp missiles are kinda dumb. That why when I tried to intercept a b-59 with the missile it just went straight and never reached its target