how to make the control surface lock up when I press 1 I don't know how to do it with the current code like here
.8clamp(Pitch+Roll+0.5Trim, -1, .5)
can someone help me with the code? basically I just want to add an extra function to the code
how to make the control surface lock up when I press 1 I don't know how to do it with the current code like here
.8clamp(Pitch+Roll+0.5Trim, -1, .5)
can someone help me with the code? basically I just want to add an extra function to the code
@Astro12 thanks a lots bruh
@Bird6369
clamp(Pitch+Roll+(Trim*0.5), -1, 0.5) * clamp01(Activate1)
@YoDudeChase no problem thanks a lot btw
@Bird6369 huh, well sorry I couldn't help
@YoDudeChase emm nope doesn't work it seems to just invert my controls
Actually just add "*Activate1" to the end of it, it wouldnt lock it in a extended position tho, only lock it and return it to center
@YoDudeChase ya i know but i want to use -Activate1 integrated in the code because feels like a proper funky tree but thanks
I believe theres a built in ag to enable and disable it, youd just have to use ag 8 so its enabled when you spawn. Its right above the input selection