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MY QUEST BEGINS

1,747 KitsuneassemblylinesKAL  3.7 years ago

I have embarked on a quest to create the ultimate psm pulling enemy plane deleting fighter jet based on the F-14.
Thank you for your time.

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    Also I have the pitch on the horizontal stabilizer set to activate 4

    Pinned 3.7 years ago
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    How does one make an aircraft pitch quickly without psm-ing

    Pinned 3.7 years ago
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    @Ouroboros okay I’ll check

    3.7 years ago
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    2,115 Ouroboros

    Check your connections again then
    The yaw rotator must be connected to the fuselage, the other end to the roll/pitch rotator
    Now nothing else must be connected between those two rotators

    3.7 years ago
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    @Ouroboros for some reason the tvc yaw on my plane is not working…

    3.7 years ago
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    2,115 Ouroboros

     do you know how to get tvc yaw to work?
    It's easy really
    Just set another hinge rotator perpendicular to the one meant for pitch and roll, then set that one to yaw
    Make sure to put them at the same Z axis coordinates

    3.7 years ago
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    @Ouroboros do you know how to get tvc yaw to work?

    3.7 years ago
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    It’s okay! @Ouroboros

    3.7 years ago
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    2,115 Ouroboros

    @KitsuneassemblylinesKAL I haven't really tried it myself so yeah, I've no idea
    Sorry about that

    3.7 years ago
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    @Ouroboros hey do you know how to put a video in a forum?

    3.7 years ago
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    @Ouroboros umm it does… but not in the way I need it to

    3.7 years ago
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    2,115 Ouroboros

    No worries, I'm not mad or anything
    Let me know if it works

    3.7 years ago
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    Oh okay srry @Ouroboros

    3.7 years ago
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    2,115 Ouroboros

    @KitsuneassemblylinesKAL well just as I said
    Go into part properties, in the InputController
    There you'll see down as input
    Now change the one on the right to what you desire

    3.7 years ago
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    @Ouroboros how do you do that if it’s a hinge rotator

    3.7 years ago
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    2,115 Ouroboros

     also how do you make something stop working when you activate one of the ag buttons


    Well, put this in the input
    -ActivateX
    X here being the activation group number
    I guess that's how it is

    3.7 years ago
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    @Ouroboros also how do you make something stop working when you activate one of the ag buttons

    3.7 years ago
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    Thanks! @Ouroboros

    3.7 years ago
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    2,115 Ouroboros

    Ah I see

    Also by any chance do you know what would happen if a plane lost its radome at say… Mach 1 I’m thinking about using it in my next story
    Well, it'll be losing a vital component, and at speeds of Mach 1, it'll cause extreme drag effects which will make the Aircraft unflyabe (realistic standpoint)

    3.7 years ago
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    Also by any chance do you know what would happen if a plane lost its radome at say… Mach 1 I’m thinking about using it in my next story @Ouroboros

    3.7 years ago
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    Also it has tvc but it’s on an activate@Ouroboros

    3.7 years ago
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    It’s not stalling it’s just really slow @Ouroboros

    3.7 years ago
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    2,115 Ouroboros

    Well for making an aircraft pitch well without stalling
    Must have low wing loading (50kg/m² is best), Low weight to play in with the low wing loading, and having the CoM ahead of CoL
    Now if you want it to PSM, just move the CoM slightly behind the CoL, this will make the craft unstable so beware
    Now, to make it stable, you'd need thrust vectoring (check out Guyfolk's planes, all of them use TVC or thrust vectoring control to maintain control)
    And that's pretty much it
    Any more questions, just ask

    3.7 years ago