Profile image

How to make ship paddles rotate?

4,725 Atoka220  3.4 years ago

So MegaFox made this beautiful replica of PS (or SS?) Seeandbee
I've upscaled it to nearly accurate size, gave her better propulsion, better turnability, animated rudder, and improved stability (cause of the scaling)
Added some scoop vents, and painted her black (although I'm not sure if she was green or black cause I see her depicted in both colors)

BUT the main question is how to make the paddles rotate? I tried some magic with rotators, didn't work. Tried VTOL nozzles with free rotation, didn't work either. And yes I disconnected the paddle parts from the fuselage parts and disabled collisions. Any ideas about an infinite rotator or anything? Of course I want to link the rotation to throttle




Click me for the original ship

  • Log in to leave a comment
  • Profile image
    4,725 Atoka220

    Ok, I'll keep trying and experimenting then, thanks bud'

    3.4 years ago
  • Profile image
    16.5k edensk

    @Atoka220 range will change the speed (but do not change the min and max values), and having a high rotator speed will be good. If it doesn't move at all then it must be an issue with connections

    3.4 years ago
  • Profile image
    4,725 Atoka220

    @edensk Doesn't work still
    I increased it all the way to 1000. Should i set speed and range? (shouldn't matter if it's infinite tho)

    3.4 years ago
  • Profile image
    4,725 Atoka220

    @ExiledKristen I'm talking about the paddlewheel not the rudder. I already did that as i said in the post

    I'll try it edensk, thanks. I found a different code that didn't work

    3.4 years ago
  • Profile image
    39.9k Rudeus

    Its not a paddle its a rudder

    3.4 years ago
  • Profile image
    16.5k edensk

    sum(Throttle*1) as input for a normal rotator
    increase 1 as desired

    3.4 years ago