So I’ve been working on a plane for a while now and I can’t figure out how to make a piston extend or retract by selecting a weapon. Any help would be appreciated thanks!
So I’ve been working on a plane for a while now and I can’t figure out how to make a piston extend or retract by selecting a weapon. Any help would be appreciated thanks!
Yes, just paste the exact weapon name in.
@Shelbysine https://snowflake0s.github.io/funkyguide.html may have already tried the tutorials
@goboygo1 does it work with custom names?
Input should be
selectedWeapon = "Insert weapon name"
That ought to work. Might need to be
clamp01(selectedWeapon = "Insert weapon name")
I may be wrong.
I don't know but I can send you a funky trees guide link if you think that'd help. If your pretty decent with XML modding then you should be able to understand it better than I did