I need help figuring out how to make a fly-by-wire system using the game’s gyroscope because after some initial testing, I have found one of my planes to be quite unstable during test flights.
I need help figuring out how to make a fly-by-wire system using the game’s gyroscope because after some initial testing, I have found one of my planes to be quite unstable during test flights.
Here is the aircraft I was talking about, it can technically fly, but I think a fly-by-wire system would be better than simply using trim.
@Aweyer26
Thanks, though I feel a bit dumb not knowing everything about funky trees with people like GuyFolk posting tutorials.
I’ve done a lot of work with ft so I may be able to give it a decent attempt
What about an unlisted link that you can delete soon after mentioning me @SPairforce
@Aweyer26
I may post another teaser of the aircraft tomorrow, I’ve managed to mitigate it somewhat with trim, but it’s still flawed.
i may be able to help code it
do you have a link to the aircraft that you need this system for?
I haven't seen that done with a gyro but i have seen that done directly to control surfaces
@Aweyer26
Some people put inputs into the gyro that adjust the plane’s position in a way that keeps the plane from spinning out of control, but still allowing you to fly and maneuver the plane.
What do you mean by using the game’s gyro